UPDATE 13 - Homestead Patch
This page is subject to change and changes are not final
See the most important changes for your skills and abilites at February 6, 2017
Sourced from Patch Notes v2.7.5: https://forums.elderscrollsonline.com/en/discussion/318838/
Sourced from Patch Notes v2.7.5: https://forums.elderscrollsonline.com/en/discussion/318838/
Summary
This update brings playerhousing into the game and some major changes to PVE and PVP content. The list of fixes is enormous and it is highly recommended to check the source of this page. The items below are mostly focussed on changes rather than fixes. These changes consist out of balancing changes and complete redesigns of skills and abilities.
For both PVE and PVP it is most noteworthy that there a lot of changes for Item Sets. For example the Item Set procs which deal damage or healing can no longer Critical Strike. In the Patch Notes you will find which sets are affected by these changes.
This update brings playerhousing into the game and some major changes to PVE and PVP content. The list of fixes is enormous and it is highly recommended to check the source of this page. The items below are mostly focussed on changes rather than fixes. These changes consist out of balancing changes and complete redesigns of skills and abilities.
For both PVE and PVP it is most noteworthy that there a lot of changes for Item Sets. For example the Item Set procs which deal damage or healing can no longer Critical Strike. In the Patch Notes you will find which sets are affected by these changes.
General
- Increased the AP rewards for quests that direct you to capture resources and keeps:
- Completing a quest to capture a resource will now grant 1000 AP.
- Completing a quest to capture a keep will now grant 1500 AP. - Adjusted the Area of Effect damage thresholds for all abilities. The new thresholds are as follows:
Targets 1 – 6: 100% damage taken with all secondary effects applied.
Targets 7 – 24: 75% damage taken with no secondary effects applied (formerly 50% damage taken).
Targets 25 – 60: 50% damage taken with no secondary effects applied (formerly 25% damage taken) - The elemental status effect Chilled now applies Minor Maim to enemies instead of snaring them.
- The elemental status effect Concussed now applies Minor Vulnerability to enemies instead of Minor Maim.
- Weapon swapping now automatically unsheathes your weapons before performing the swap.
- Increased the duration of the crowd control immunity buff granted after a crowd control expires on you to 7 seconds from 5 seconds. This will now match the duration of the crowd-control immunity buff granted by Break Free.
- Fixed an issue where the stun animation would occasionally not display on an enemy when you stunned them with a Sneak attack.
- Created a new debuff category, Minor Magickasteal. This is a debuff applied to enemies that restores a flat value of Magicka to the attacker every second (400 Magicka every second at CP160).
Dragonknight Ardent Flame
Draconic Power
Earthen Heart
|
Nightblade Assassination
Shadow
Siphoning
|
Sorcerer Dark Magic
Daedric Summoning
Storm Calling
|
Templar Aedric Spear
Dawn’s Wrath
Restoring Light
|
Weapons
Two Handed
|
One Hand and Shield
|
Dual Wield
|
Bow
|
Destruction Staff
|
Restoration Staff
|
Armor
Light Armor
|
Medium Armor
|
Heavy Armor
|
World
Soul Magic
|
Vampire
|
Werewolf
|
Guilds
Fighters Guild
|
Mages Guild
|
Undaunted
|
Alliance War
Assault
|
Support
|